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《英雄不再3》PC版默认是NS低画质!需手动改ini文件

来源:互联网 发布时间:2022-10-14 17:02:49

《英雄不再3》首发于Switch主机,最近它也登陆了PS、Xbox和PC Steam平台。然而令人感到失望的是,PC版《英雄不再3》似乎是直接移植的NS版本,而不是画质升级过的PS5/XSX版本。

《英雄不再3》PC版默认是NS低画质!需手动改ini文件

有网友将《英雄不再3》各版本游戏画面进行了对比,发现PC版跟Switch版的画面基本一致,部分场景下画面背景非常空旷;而PS5版的画面则有更多细节内容。

好消息是,玩家可以手动修改ini文件,将PC版《英雄不再3》的画质调高,虽然这意味着需要更高的硬件配置,不过游戏画面会大幅提升,而且会比PS5版本的画面还要好看。此外修改ini文件还能解锁游戏帧数上限,开启超采样、TAA、屏幕空间反射等,可惜这些内容都无法在游戏内设置修改,只能手动修改游戏文件来实现。

修改后游戏画面截图:

如果想提高《英雄不再3》PC版画质,可以在%LOCALAPPDATA%No More Heroes 3SavedConfigWindowsNoEditor目录下,找到Engine.ini文件,然后把以下内容全部复制粘贴到该文件最下方。

[SystemSettings]r.MaxAnisotropy=16r.DepthOfFieldQuality=0r.Streaming.Boost=4r.Streaming.HLODStrategy=0r.Streaming.DefragDynamicBounds=1r.Streaming.MipBias=0r.bForceCPUAccessToGPUSkinVerts=1r.FastVRam.EyeAdaptation=1r.ViewDistance=5r.ViewDistanceScale=4r.LandscapeLODDistributionScale=3r.LandscapeLOD0DistributionScale=3r.StaticMeshLODDistanceScale=0.01grass.CullDistanceScale=4grass.DisableDynamicShadows=1foliage.LODDistanceScale=4foliage.ditheredLOD=0foliage.MinimumScreenSize=0.00000001foliage.MaxOcclusionQueriesPerComponent=128foliage.MinInstancesPerOcclusionQuery=65536grass.DensityScale=1.0foliage.DensityScale=1.0r.HLOD=1r.HLOD.DistanceScale=3r.EmitterSpawnRateScale=2.0r.MipMapLODBias=0r.MaxQualityMode=1r.DetailMode=2r.MaterialQualityLevel=1r.SkeletalMeshLODBias=-2r.SkeletalMeshLODRadiusScale=0.03r.LandscapeLODBias=-3r.Fog=1r.FogDensity=0.02r.FogStartDistance=6r.TrueSkyQuality=1r.SkyLightingQuality=1r.VolumetricCloud=1r.VolumetricCloud.SkyAO=1r.VolumetricCloud.SkyAO.Filtering=1r.VolumetricRenderTarget.Mode=1r.SkylightIntensityMultiplier=0.4r.SkyAtmosphere=1r.SupportSkyAtmosphere=1r.SkyAtmosphere.LUT32=1r.SkyAtmosphere.FastSkyLUT=0r.SkyAtmosphere.MultiScatteringLUT.HighQuality=1r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque=0r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat=0r.SkyAtmosphere.AerialPerspectiveLUT.Depth=96r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution=16.0r.SkyAtmosphere.SampleCountMin=64.0r.SkyAtmosphere.SampleCountMax=128.0r.SkyAtmosphere.DistanceToSampleCountMax=128r.RefractionQuality=3r.LightFunctionQuality=1r.AllowLandscapeShadows=1r.AmbientOcclusionLevels=2r.AmbientOcclusionMaxQuality=100r.AmbientOcclusionRadiusScale=0.03r.HighQualityLightMaps=1r.LensFlareQuality=3r.ShadowQuality=4r.Shadow.DistanceScale=3r.Shadow.TransitionScale=3r.Shadow.CSM.MaxCascades=10r.Shadow.MaxResolution=4096r.Shadow.MinResolution=4096r.Shadow.MaxCSMResolution=4096r.Shadow.MinCSMResolution=4096r.Shadow.RadiusThreshold=0.001r.Shadow.CSM.TransitionScale=6r.SSR.Quality=4r.SSR.MaxRoughness=1r.SSS.Scale=1r.SSS.SampleSet=2r.SSGI.Quality=4r.DefaultFeature.AntiAliasing=2r.PostProcessAAQuality=6r.TemporalAASamples=8r.TemporalAACurrentFrameWeight=0.12r.TemporalAAFilterSize=1.0r.TemporalAACatmullRom=1r.TemporalAAPauseCorrect=1r.BloomQuality=3r.EyeAdaptationQuality=3r.Color.Mid=0.35r.Tonemapper.Quality=0r.Tonemapper.Sharpen=0.33r.DefaultFeature.MotionBlur=0r.FastBlurThreshold=0r.SceneColorFringe.Max=0r.SceneColorFringeQuality=0r.MotionBlur.Max=0r.MotionBlurQuality=0r.Tonemapper.GrainQuantization=0

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